Want to run an event?
If you have a great idea for an event you’d love to run at ConFuzzled, our events team would love to hear about it and help you make it happen.
Maybe you’ve said to yourself: “The schedule looks great and all, but why does nobody ever run an event like this?” Well, now’s your chance!
At ConFuzzled we have all sorts of events: social gatherings for birds of a feather, games of all sorts, panel discussions on everything from poetry to puppets, and more! Most of these amazing events are run by regular attendees like you (yes YOU!). But maybe there’s one missing…
We know you’re eager to get started, but first a few quick hints:
- Only submit events that you want to run yourself
- You need to be registered in order to submit an event
- Events don’t have to match this year’s theme, but it’s nice if they do
- Events don’t have to be furry, but it’s nice if they’re connected to our fandom. If you’re not sure what sort of events are popular at ConFuzzled, you can check out last year’s schedule
- Don’t wait too long! Events need to be submitted by the end of February in order to make the conbook. (Big or complicated events, including anything that will use the Main Stage, must be submitted by the end of January and preferably sooner.) The earlier an event is submitted, the more likely we’ll be able to find it a good slot in the schedule
- After you submit an event, we’ll contact you by email at the address you used to register for ConFuzzled. This can take a little while when things are busy, so please bear with us. We’ll use email to stay in touch, including final checks in the months before the convention, so please make sure to check your mail regularly
How to Submit an Event
If you’re registered for the convention, you can head over to the registration dashboard and log in. From there, follow the “Suggest an Event” link on the right.
Then simply use the form to provide the key information below for your event. You’ll find your name and badge ID are already filled in.
- Event Name: A snappy name for your event to go in the schedule and conbook. (Don’t worry; you can always change it later.)
- Event duration/style: If you’re not sure or if this is flexible, take a guess and let us know in the description. As a guide, one hour is a good length for most panel and social events, or two hours for events with a lot of audience participation or where there are a bunch of different activities planned. Of course, games like Werewolves can run for much longer!
- Your event idea: What’s your event about? How will it work in practice? Help us understand what you’d like to do.
- Anything else: This is your chance to tell us about anything you need to make the event run, or anything we should avoid. For example:
- Any equipment you need the events team to provide (a projector and screen, pens and paper, the chairs to be arranged a particular way, a ten-foot statue of Sean Connery, …)
- Do attendees need to sign up to your event in advance? (e.g. Role Playing Games, video game tournaments)
- Any times when you won’t be available to run the event (e.g. if you are also running a table in the Dealers’ Den, or if you only arrive at the convention on Saturday morning), we’ll discuss these further with you by email afterwards.
- Any other registered attendees who’ll be helping you run the event – please give us their preferred name, badge number, and email address.
Any questions? You can always drop us a line at firstname.lastname@example.org for advice.